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Recent Graduates -
Where are they now? Some of the companies that currently employ our graduates are listed below:
IAN MAYS
Web
Designer
Developer,
BT Web Consult
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http://www.btwebconsult.com ADAM SHARP Media Developer, Atlas Interactive - http://www.atlasinteractive.com CAMERON DEBOTH - Design Draughtsman, MSD Design - http://www.msddesignltd.com
RORY FRASER - Lead Illustrator, Dynamo
Games -
http://www.dynamogames.com RONALD GORDON Media Developer, Atlas Interactive - http://www.atlasinteractive.com SARAH PARKINSON - Design Applications Engineer, Wood Group - http://www.woodgroup.com TERRY COOK Digital Designer, Extrude Media Limited - http://www.extrudemedia.com
TIM MCGARRY - Multimedia
Designer, Viscom Ltd
http://www.viscom-aberdeen.ltd.uk CARLY FENTON (SHARP) - Graphic Designer, Shell - http://www.shell.com AMY FLORENCE - Promotions Executive, Aberdeen Journals - http://www.thisisnorthscotland.co.uk BEN THOMSON - Digital Designer, Touch 3D Media - http://www.touch3dmedia.co.uk CALUM THOMSON Lecturer, Adam Smith College Glenrothes - http://www.adamsmithcollege.ac.uk EWAN MACLEOD Design Draughtsman, PSN (Production Services Network) - www.psnworld.com LINDSAY SCOTT Designer, Multiply UK - http://www.multiplyuk.com RICHARD FORBES Lecturer, Angus College of Further Education - http://www.angus.ac.uk ROBERT STEWART - Graphic & Media Designer, Langstane Press - www.langstane.co.uk
IAN
GILL - Creative Designer,
AVC
Media Enterprises
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http://www.avcmedia.com NEIL HENDERSON - Multimedia Designer, Mearns & Gill Ltd - www.mearns-gill.com PETER MOORE Digital Designer, Cresent Engineering - http://www.cresentengineering.com KIRSTEEN TELFER Lecturer, Grays School of Art - http://www.graysartschool.co.uk CHRISTOPHER BEWS Digital Designer, Digit London www.digitlondon.com CATHERINE FYFE Design Manager, IQ Digital Media Networks - http://www.screenmediasupport.com
ROSS
HALL - Media Developer, Atlas Interactive -
http://www.atlasinteractive.com
LINDSAY
SCOTT
Designer, Multiply
UK
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www.multiplyuk.com
Ron.
I've been working at
Digit for five months now and am hugely enjoying my time here. Being a
hybrid designer/programmer means there is a huge amount for me to learn,
and in a creative company such as Digit, each of my colleagues are so
skilled in their area that I've always got someone to ask when I'm trying
to learn something.
The other benefit of
working in a company with such a good reputation is that they can choose
not to work on certain projects, such as those for tobacco companies,
where a moral standpoint is given higher precedence.
If I had confined
myself to just working in Aberdeen, I wouldn't be improving at the rate I
currently am and working on innovative projects for big companies.
STEVEN COCHRANE
Business Development
Executive -
www.rotech.co.ukChoosing the Design for Digital Media Course was paramount in getting the most out of me and more importantly allowing me to develop a portfolio or work and skills that employers wanted and needed. The course was versatile and adapted to provide us, the students, with different opportunities to explore a ranges of subjects including motion graphics, digital video & audio production, animation, 3D computer modelling, special effects, web and computer games design. The course encouraged professional practice, individuality and posed many challenges for example meeting deadlines. As students we worked individually on our own projects to gear us up for our final honours year we often had to work within teams which proved a difficult task at times as everyone had their own views and skills. I had to learn about taking on other's opinions and thoughts when making decisions especially when it came to degree show time and exhibiting at The New Blood Degree Exhibition in London. This experience of working in teams has been crucial to helping me adapt and mix in the outside workplace.
Our Degree Show
gave me the chance to exhibit my work to the public and potential
employers. As a direct result of this I gained employment with Mearns &
Gill, the north-easts longest established communications consultancy. I
secured this position a day after graduation and now work as a Digital
Media Designer. Mearns & Gill has a highly impressive client portfolio
across all market sectors and includes local, national and international
organisations. In my role, I have the opportunity to work on a very
diverse range of projects and make a direct and real contribution to
clients organisations as well as team working within Mearns & Gill
towards key objectives which include growing and developing the business
and pushing creative boundaries.
CARLY
FENTON (SHARP) - Graphic Designer, Shell -
www.shell.comPrior to studying at Grays School of Art, I undertook an HND in Computer Graphic Design at Aberdeen College, which I used as a stepping stone to gain access on the Design for Digital Media course. The course allowed me the opportunity to further improve my knowledge of design and increase my technical skills in a number of packages. I also explored a number of areas including motion graphics, digital video & 3d computer modelling. My favourites projects included elements of animation and internet design. In 3rd year I was fortunate enough to be given the opportunity to go on a work placement with local design company, Imajica where I gained valuable experience working on live projects. It was also an insight into working in a real world studio environment with a team of professional designers. The placement was hugely beneficial in helping me adapt to the workplace and also gave me valuable insight into working life where you have to working to real deadlines. I finished my course in June 2006 and started working at Shell the following week as a Junior Graphic Designer in the Graphics and Publications department. The department deals with most of the graphics within Shell Europe, so I have the opportunity to work on a diverse range of projects and put my skills and knowledge into practice. Carly.
PETER
MOORE Digital Designer, Cresent Engineering -
www.cresentengineering.comI was always interested in Art & Design at school so when it came to applying to University the Design for Industry Programme at Grays School of Art immediately attracted my attention because of its strong links with industry and possible employment opportunities after graduation. After reading through the RGU prospectus I decided to apply to the Design for Digital Media course, as it appeared fairly general and didn't restrict me to a specific facet of digital media in the first couple of years.
By the end
of second year I had worked on several projects covering motion graphics,
animation and web design. I realised that I was mostly interested in 3D
modelling and visualisation, and so spent the remaining years of the
course advancing my skills in this area. I was also lucky enough to go on
field trips to London and New York and visit a number of design studios
and computer game companies. I am now employed by an engineering company and I spend my days creating 3D animations and models for their training courses and in my spare time I endeavour with digital painting and character design.
Pete.
You will expand your knowledge, nurture your skills and develop as a
person throughout your years at university. You become confident in many
ways by presenting your work, discussing alternative ideas with others and
ultimately sharing your criticisms and being criticised (constructive of
course!). In addition PSN work globally and they encourage
staff to work abroad from time to time. I'm looking into work in Sakhalin
Island next year where i would be on a 4 on 4 off rotation. during the 4
off weeks I can either fly home of just tour around the area. I know guys
who have worked for PSN (formerly KBR) for a number of years and they use
the company to travel the world whilst getting paid! For future DM graduates who feel they would like
to explore their engineering abilities after graduation then a company
like PSN is definitely the place to be. |
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